Insights

Co-development Strength PlayEveryWare positions itself as a center of excellence for game development support with a focus on co-development across engineering, production, QA and more, offering opportunities to expand their role in joint development of titles across Unity, Unreal, and proprietary engines.

Global Presence With codvelopment teams in Seattle and Yokohama, there is potential to target North American and Japanese studios or publishers seeking nearshore and offshore collaboration, as well as cross-region support for live operations and updates.

Recent Projects Experience on popular titles like Among Us and Fall Guys demonstrates credibility with high-visibility games, suggesting opportunities to engage studios aiming to scale live services, QA throughput, or post-launch content pipelines.

Tech Stack Fit Proficiency in Perforce, Jira, JSON-LD, and C++ indicates readiness for studios with integrated development workflows; sales can emphasize seamless toolchain integration, production efficiency, and standardized QA processes.

Financial Scale Revenue range and active funding show a mid-market partner with growing demand; potential to explore multi-title engagements, larger scope projects, or long-term co-development programs with planned capacity expansion.

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PlayEveryWare Tech Stack

PlayEveryWare uses 8 technology products and services including GitHub, Perforce, Squarespace, and more. Explore PlayEveryWare's tech stack below.

PlayEveryWare's Email Address Formats

PlayEveryWare uses at least 3 email formats:
PlayEveryWare Email FormatsExamplePercentage
First.Last@playeveryware.comJohn.Doe@playeveryware.com
77%
First@playeveryware.comJohn@playeveryware.com
18%
FLast@playeveryware.comJDoe@playeveryware.com
5%

Frequently Asked Questions

What is PlayEveryWare's official website and social media links?

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PlayEveryWare's official website is playeveryware.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does PlayEveryWare generate?

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As of July 2026, PlayEveryWare's annual revenue is estimated to be $25M - $50M.

What is PlayEveryWare's NAICS code?

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PlayEveryWare's NAICS code is 5112 - Software Publishers.

How many employees does PlayEveryWare have currently?

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As of July 2026, PlayEveryWare has approximately 45 employees across 3 continents, including North America, Asia and Europe. Key team members include Ceo & Studio Director: T. O., Ceo & Studio Director: T. O. and Senior Hr & Operations Manager: M. C. Explore PlayEveryWare's employee directory with LeadIQ.

What industry does PlayEveryWare belong to?

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PlayEveryWare operates in the Computer Games industry.

What technology does PlayEveryWare use?

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PlayEveryWare's tech stack includes GitHub, Perforce, Squarespace, Zendesk, Squarespace Commerce, Google Workspace, Atlassian Jira and Trello.

What is PlayEveryWare's email format?

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PlayEveryWare's email format typically follows the pattern of First.Last@playeveryware.com. Find more PlayEveryWare email formats with LeadIQ.

How much funding has PlayEveryWare raised to date?

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As of July 2026, PlayEveryWare has raised $3.1M in funding. The last funding round occurred on Mar 29, 2024 for $3.1M.

When was PlayEveryWare founded?

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PlayEveryWare was founded in 2009.
PlayEveryWare logo

PlayEveryWare

Computer GamesWashington, United States11-50 Employees

PlayEveryWare operates as a dedicated development partner for game studios, structured around a disciplined co-development approach that emphasizes collaboration, clear communication, and craftsmanship. The company offers a blended set of support across engineering, production, and quality assurance to help partners deliver high-quality games. It has supported a range of recent projects, including Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, and Cursed to Golf. 

Co-development teams are based in Seattle and Yokohama, Japan, enabling support for titles built in Unity, Unreal Engine, or proprietary engines across multiple platforms. Within the computer games sector, PlayEveryWare functions as a collaborative service provider, helping development teams augment their production capabilities. The company is based in Seattle and employs a small to mid-sized workforce.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2009
Employees
11-50

Section iconFunding & Financials

  • $3.1M

    PlayEveryWare has raised a total of $3.1M of funding over 1 rounds. Their latest funding round was raised on Mar 29, 2024 in the amount of $3.1M as a Seed.

  • $25M - $50M

    PlayEveryWare's revenue is estimated to be in the range of $25M - $50M

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