Insights

Growth funding EVA has recently secured a multi-million euro funding round led by RAISE Invest, signaling strong investor confidence and potential for scaled partnerships, large venue deployments, and multi-market collaborations.

Global expansion With operations in France and Belgium and an announced US expansion, EVA presents opportunities to collaborate on venue development, franchising, equipment provisioning, and localized marketing partnerships across regions.

Strategic partnerships Recent collaborations with PICO XR and Rabbids IP indicate a preference for high-end hardware integrations and licensed content, suggesting sales angles around hardware bundles, content licensing, and cross-promotional activations.

Venue monetization Large-scale VR arenas (up to 1000 sqm) combined with seasonal updates and live events offer repeatable revenue streams via venue leasing, event bookings,enterprise team-building packages, and sponsorship opportunities.

Tech-enabled growth A mature tech stack and ongoing patch cadence demonstrate readiness for enterprise-grade services such as managed hosting, analytics dashboards for operators, and white-label solutions for venue networks and tournaments.

EVA - Esports Virtual Arenas Tech Stack

EVA - Esports Virtual Arenas uses 8 technology products and services including HubSpot Analytics, Adobe, RSS, and more. Explore EVA - Esports Virtual Arenas's tech stack below.

  • HubSpot Analytics
    Analytics
  • Adobe
    Audio, Video, Graphics
  • RSS
    Content Management System
  • WordPress
    Content Management System
  • Sellsy
    Customer Relationship Management
  • jQuery Migrate
    Javascript Libraries
  • Stripe
    Payment Processing
  • HSTS
    Security

Media & News

EVA - Esports Virtual Arenas's Email Address Formats

EVA - Esports Virtual Arenas uses at least 2 format(s):
EVA - Esports Virtual Arenas Email FormatsExamplePercentage
First@eva.ggJohn@eva.gg
100%
First.Last@smartvr-studio.comJohn.Doe@smartvr-studio.com
53%
First@smartvr-studio.comJohn@smartvr-studio.com
47%

Frequently Asked Questions

What is EVA - Esports Virtual Arenas's official website and social media links?

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EVA - Esports Virtual Arenas's official website is eva.gg and has social profiles on LinkedInCrunchbase.

How much revenue does EVA - Esports Virtual Arenas generate?

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As of July 2026, EVA - Esports Virtual Arenas's annual revenue is estimated to be $1M - $10M.

What is EVA - Esports Virtual Arenas's NAICS code?

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EVA - Esports Virtual Arenas's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does EVA - Esports Virtual Arenas have currently?

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As of July 2026, EVA - Esports Virtual Arenas has approximately 190 employees across 4 continents, including EuropeAsiaNorth America. Key team members include Ceo: J. M.Cfo - Directrice Financière: A. L. G.Chief Revenue Officer: B. G.. Explore EVA - Esports Virtual Arenas's employee directory with LeadIQ.

What industry does EVA - Esports Virtual Arenas belong to?

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EVA - Esports Virtual Arenas operates in the Entertainment Providers industry.

What technology does EVA - Esports Virtual Arenas use?

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EVA - Esports Virtual Arenas's tech stack includes HubSpot AnalyticsAdobeRSSWordPressSellsyjQuery MigrateStripeHSTS.

What is EVA - Esports Virtual Arenas's email format?

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EVA - Esports Virtual Arenas's email format typically follows the pattern of First@eva.gg. Find more EVA - Esports Virtual Arenas email formats with LeadIQ.

How much funding has EVA - Esports Virtual Arenas raised to date?

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As of July 2026, EVA - Esports Virtual Arenas has raised $48M in funding. The last funding round occurred on Apr 29, 2026 for $7.1M.

When was EVA - Esports Virtual Arenas founded?

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EVA - Esports Virtual Arenas was founded in 2018.
EVA - Esports Virtual Arenas logo

EVA - Esports Virtual Arenas

Entertainment ProvidersÎle-de-France, France51-200 Employees

EVA - Esports Virtual Arenas operates as a mid-sized entertainment provider focused on immersive virtual reality esports experiences. It designs and operates large-scale VR arenas where players compete in After-H, a format conducted in spaces up to 1000 square meters that blend physical exertion with digital gameplay. Based in Montreuil in the Île-de-France region of France, the company was founded in 2018 and currently runs its own esports venues in France and Belgium, with plans to expand to the United States. The business targets esports players and venue operators seeking in-person, immersive entertainment experiences as part of its venue-based model.

In May 2026, EVA announced the upcoming launch of Rabbids: Color Chaos—a free-roam VR territory-paint mode—across its arenas beginning May 20, 2026. This content development accompanies its ongoing geographic expansion strategy, reinforcing its footprint in Europe with an eye toward U.S. presence.

Section iconCompany Overview

Website
eva.gg
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2018
Employees
51-200

Section iconFunding & Financials

  • $48M

    EVA - Esports Virtual Arenas has raised a total of $48M of funding over 2 rounds. Their latest funding round was raised on Apr 29, 2026 in the amount of $7.1Mas a series_unknown.

  • $1M - $10M

    EVA - Esports Virtual Arenas's revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $48M

    EVA - Esports Virtual Arenas has raised a total of $48M of funding over 2 rounds. Their latest funding round was raised on Apr 29, 2026 in the amount of $7.1Mas a series_unknown.

  • $1M - $10M

    EVA - Esports Virtual Arenas's revenue is estimated to be in the range of $1M - $10M

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