Insights

Strategic partnerships Video Games Live has a track record of collaborating with major partners and media, including a PBS NewsHour TV special, indicating strong potential for sponsorships, co-branded events, and broadcast partnerships to expand reach and monetization.

Audience expansion The immersive concert format blends orchestral and gaming audiences, suggesting opportunities to cross-sell to symphony-goers, esports fans, and family entertainment segments through tiered live experiences and pre/post-show activations.

Global production scale With international orchestras and a scalable live show concept, there is potential to license the format, partner with regional venues or tours, and offer turnkey production kits for local adaptations to drive revenue growth.

Digital engagement Tech stack includes Google Analytics and streaming widgets, indicating readiness for data-driven marketing, retargeting, and digital bundles (virtual access, on-demand clips) to monetize beyond live events.

Financial viability Current revenue range and established partnerships imply a solid base for sponsorships, premium ticketing, and merchandise opportunities, as well as scalable upsell strategies for corporate events and private showcases.

Similar companies to Video Games Live

Video Games Live Tech Stack

Video Games Live uses 8 technology products and services including Google Conversion Tracking, iCIMS, Google Workspace, and more. Explore Video Games Live's tech stack below.

  • Google Conversion Tracking
    Advertising Networks
  • Applicant Tracking Systems
  • Google Analytics
    Web Analytics
  • Web Analytics
  • Apache
    Web Servers
  • Apache HTTP Server
    Web Servers
  • Spotify Widgets
    Widgets

Video Games Live's Email Address Formats

Video Games Live uses at least 2 email formats:
Video Games Live Email FormatsExamplePercentage
First@videogameslive.comJohn@videogameslive.com
95%
LastF@videogameslive.comDoeJ@videogameslive.com
5%

Frequently Asked Questions

What is Video Games Live's phone number?

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You can contact Video Games Live's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Video Games Live's official website and social media links?

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Video Games Live's official website is videogameslive.com and has social profiles on LinkedIn.

How much revenue does Video Games Live generate?

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As of August 2026, Video Games Live's annual revenue is estimated to be $1M - $10M.

What is Video Games Live's NAICS code?

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Video Games Live's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Video Games Live have currently?

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As of August 2026, Video Games Live has approximately 57 employees across 3 continents, including North America, Asia and Europe. Key team members include Youtube: Y. E. Explore Video Games Live's employee directory with LeadIQ.

What industry does Video Games Live belong to?

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Video Games Live operates in the Entertainment Providers industry.

What technology does Video Games Live use?

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Video Games Live's tech stack includes Google Conversion Tracking, iCIMS, Google Workspace, Google Analytics, Piwik PRO Core, Apache, Apache HTTP Server and Spotify Widgets.

What is Video Games Live's email format?

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Video Games Live's email format typically follows the pattern of First@videogameslive.com. Find more Video Games Live email formats with LeadIQ.
Video Games Live logo

Video Games Live

Entertainment ProvidersCalifornia, United States51-200 Employees

Video Games Live is an entertainment producer that creates immersive concert experiences centered on music from major video games. The production combines orchestral and choral performances with synchronized visuals, lighting, and interactive segments to deliver a multimedia concert event for diverse audiences, including both gamers and non-gamers. Its offerings extend to special events surrounding the show, such as pre- and post-show activities with interactive game demos and meet-and-greets with game creators and composers. Based in Mission Viejo, California, the company operates in the entertainment providers industry and partners with renowned composers and industry veterans to present live performances around the world. The organization targets fans of video games and concert-goers seeking a novel, technology-enhanced musical experience, and it has engaged in partnerships to broaden accessibility, such as producing a PBS NewsHour television special.

Section iconCompany Overview

Phone number
NAICS Code
71 - Arts, Entertainment, and Recreation
Employees
51-200

Section iconFunding & Financials

  • $1M - $10M

    Video Games Live's revenue is estimated to be in the range of $1M - $10M

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