Insights

PR Leadership Vicariously is a mid-sized international award-winning video game PR and marketing agency with a data-focused approach, presenting an opportunity to upsell advanced analytics, influencer campaigns, and holistic communications services to developers and publishers seeking broad discovery.

Recent Wins A track record of multiple prestigious awards and a forthcoming game launch for Tate Multimedia signals credibility and momentum, suggesting potential for retainer-based campaigns and expansion of services around launches, influencer activation, and media relations.

Technology Stack Utilizes WordPress, MySQL, Google Tag Manager and other web-centric tools, indicating openness to integrated digital marketing solutions, analytics-driven reporting, and potential upsell of UX, CMS optimization, and tracking enhancements.

Growth Potential Revenue in the range of ten to twenty-five million with a headcount under fifty implies lean operations and potential for scalable partner-driven services, including expanded global media outreach, influencer networks, and platform-specific campaigns.

Strategic Fit Experience across education, environmental issues, public service, and influencer categories positions Vicariously as a versatile partner for studios targeting socially conscious narratives, launch events, and multi-market campaigns, offering room for bundled PR, marketing, and publishing support.

Similar companies to Vicariously

Vicariously Tech Stack

Vicariously uses 8 technology products and services including WordPress, WooCommerce, Google Workspace, and more. Explore Vicariously's tech stack below.

  • Content Management System
  • E-commerce
  • Modernizr
    Javascript Libraries
  • Hermes
    Transportation And Fleet Management
  • Animate.css
    UI Frameworks
  • prettyPhoto
    Web Tools And Plugins
  • Redux Framework
    Wordpress Plugins

Media & News

Vicariously's Email Address Formats

Vicariously uses at least 2 email formats:
Vicariously Email FormatsExamplePercentage
First@vicariouspr.comJohn@vicariouspr.com
93%
FirstL@vicariouspr.comJohnD@vicariouspr.com
7%

Frequently Asked Questions

What is Vicariously's official website and social media links?

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Vicariously's official website is vicariouspr.com and has social profiles on LinkedIn.

How much revenue does Vicariously generate?

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As of September 2026, Vicariously's annual revenue is estimated to be $10M - $25M.

What is Vicariously's NAICS code?

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Vicariously's NAICS code is 5112 - Software Publishers.

How many employees does Vicariously have currently?

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As of September 2026, Vicariously has approximately 16 employees across 2 continents, including North America and Europe. Key team members include Co-Founder And Chief Executive Officer: M. B. and Business Development Manager: V. S. Explore Vicariously's employee directory with LeadIQ.

What industry does Vicariously belong to?

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Vicariously operates in the Computer Games industry.

What technology does Vicariously use?

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Vicariously's tech stack includes WordPress, WooCommerce, Google Workspace, Modernizr, Hermes, Animate.css, prettyPhoto and Redux Framework.

What is Vicariously's email format?

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Vicariously's email format typically follows the pattern of First@vicariouspr.com. Find more Vicariously email formats with LeadIQ.

When was Vicariously founded?

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Vicariously was founded in 2017.
Vicariously logo

Vicariously

Computer GamesCalifornia, United States11-50 Employees

Vicariously is a computer games–focused public relations and marketing agency based in Oceanside, California. It describes itself as an international, award-winning firm that uses a comprehensive, data-informed approach to communications for video games. The company partners with game developers and publishers worldwide to deliver PR and marketing programs tailored to boost game discovery and influence within the market.

The agency has earned several industry honors, including Canopus awards in multiple categories, a Centauri award for Public Service/Activism, and multiple Hermes Platinum Awards. In 2023, it announced involvement with a Tate Multimedia project slated for release in 2024. With a mid-sized team, the firm serves clients worldwide.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2017
Employees
11-50

Section iconFunding & Financials

  • $10M - $25M

    Vicariously's revenue is estimated to be in the range of $10M - $25M

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