Insights

Cross-Platform Reach Super Evil Megacorp focuses on cross-platform play across touch, controller, and keyboard/mouse, presenting a sales opportunity to partners seeking broad device compatibility and unified player experiences, including potential collaboration with hardware makers and platform holders.

Expansion Activity Recent game updates and DLC for TMNT Splintered Fate, plus new free updates and a Gold Edition release, indicate an aggressive post-launch monetization and live-ops cadence that can be leveraged to pitch ongoing development, expansions, and service-oriented partnerships.

Strong IP Portfolio A diverse slate including Vainglory, Catalyst Black, TMNT Splintered Fate, and Blood Line: A Rebel Moon Game suggests opportunities in licensing, co-marketing, and partnerships with entertainment brands and IP publishers seeking cross-media experiences.

Financial Throughput With revenue in the tens of millions and a funding base, there is room to propose strategic collaborations around co-financed live operations, regional market expansion, or premium DLC development to accelerate growth while managing risk.

Remote Diverse Talent A globally distributed, remote, diverse team and emphasis on rapid platform adaptation point to opportunities for premium outsourcing partnerships, tool/integration services, and enterprise collaboration platforms that enhance development efficiency and global reach.

Super Evil Megacorp Tech Stack

Super Evil Megacorp uses 8 technology products and services including Redis, Dropbox, Microsoft Excel, and more. Explore Super Evil Megacorp's tech stack below.

  • Redis
    Database
  • Dropbox
    Digital Asset Management
  • Microsoft Excel
    Editors
  • Google Workspace
    Email
  • Atlassian Jira
    Issue Trackers
  • Lua
    Programming Languages
  • Google
    Search Engines
  • XAML
    UI Frameworks

Media & News

Super Evil Megacorp's Email Address Formats

Super Evil Megacorp uses at least 1 format(s):
Super Evil Megacorp Email FormatsExamplePercentage
First.Last@superevilmegacorp.comJohn.Doe@superevilmegacorp.com
81%
First@superevilmegacorp.comJohn@superevilmegacorp.com
10%
FLast@superevilmegacorp.comJDoe@superevilmegacorp.com
8%
First.MiddleLast@superevilmegacorp.comJohn.MichaelDoe@superevilmegacorp.com
1%

Frequently Asked Questions

What is Super Evil Megacorp's phone number?

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You can contact Super Evil Megacorp's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Super Evil Megacorp's official website and social media links?

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Super Evil Megacorp's official website is superevilmegacorp.com and has social profiles on LinkedInCrunchbase.

How much revenue does Super Evil Megacorp generate?

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As of August 2026, Super Evil Megacorp's annual revenue is estimated to be $50M - $100M.

What is Super Evil Megacorp's SIC code NAICS code?

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Super Evil Megacorp's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Super Evil Megacorp have currently?

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As of August 2026, Super Evil Megacorp has approximately 98 employees across 4 continents, including North AmericaEuropeAsia. Key team members include Vice President Of Research And Development: S. C.Head Of People Department: M. G.Head Of Performance Marketing And Analytics: S. B.. Explore Super Evil Megacorp's employee directory with LeadIQ.

What industry does Super Evil Megacorp belong to?

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Super Evil Megacorp operates in the Computer Games industry.

What technology does Super Evil Megacorp use?

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Super Evil Megacorp's tech stack includes RedisDropboxMicrosoft ExcelGoogle WorkspaceAtlassian JiraLuaGoogleXAML.

What is Super Evil Megacorp's email format?

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Super Evil Megacorp's email format typically follows the pattern of First.Last@superevilmegacorp.com. Find more Super Evil Megacorp email formats with LeadIQ.

How much funding has Super Evil Megacorp raised to date?

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As of August 2026, Super Evil Megacorp has raised $72M in funding. The last funding round occurred on Nov 06, 2019 for $11M.

When was Super Evil Megacorp founded?

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Super Evil Megacorp was founded in 2012.
Super Evil Megacorp logo

Super Evil Megacorp

Computer GamesCalifornia, United States51-200 Employees

Super Evil Megacorp is an independent computer games studio based in San Mateo, California. The company develops cross‑platform titles such as Vainglory, Catalyst Black, Teenage Mutant Ninja Turtles: Splintered Fate, and Blood Line: A Rebel Moon Game, all built on its proprietary EVIL engine. Its stated goal is to create experiences that players can enjoy across different devices and control schemes, emphasizing visuals, gameplay depth, and shared player moments. The organization notes a globally distributed team aiming to push creative and technical boundaries in cross‑platform play, while adapting to new platforms and business models. Recent activity includes updates and extensions to its game portfolio, including a major update in 2025 and new DLC for TMNT: Splintered Fate in 2026.

Section iconCompany Overview

Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2012
Employees
51-200

Section iconFunding & Financials

  • $72M

    Super Evil Megacorp has raised a total of $72M of funding over 6 rounds. Their latest funding round was raised on Nov 06, 2019 in the amount of $11Mas a series_unknown.

  • $50M - $100M

    Super Evil Megacorp's revenue is estimated to be in the range of $50M - $100M

Section iconFunding & Financials

  • $72M

    Super Evil Megacorp has raised a total of $72M of funding over 6 rounds. Their latest funding round was raised on Nov 06, 2019 in the amount of $11Mas a series_unknown.

  • $50M - $100M

    Super Evil Megacorp's revenue is estimated to be in the range of $50M - $100M

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