Insights

Strong Industry Presence Sucker Punch Productions operates within the highly competitive and lucrative computer games industry, with popular titles on PlayStation platforms and a growing pipeline for new IPs. Their established brand and successful game franchises, including Ghost of Tsushima, position them well for opportunities in licensing, merchandise, and strategic collaborations with console manufacturers or third-party publishers.

Expanding Game Portfolio Recent projects like Ghost of Yotei and ongoing development of co-op multiplayer modes indicate active expansion and innovation within their offerings. These developments open sales opportunities in customized gaming hardware, enhanced game development tools, and post-launch content partnerships or downloadable content collaborations.

Technological Adoption Sucker Punch employs advanced technology stacks, including Unreal Engine, Webflow, and portable verification on Steam Deck, which highlights their commitment to cutting-edge game development and cross-platform optimization. This focus creates potential for partnerships with tech providers, hardware manufacturers, and cloud gaming services looking for seamless integration and high-performance gaming titles.

Financial Stability With a revenue range of 250 to 500 million dollars and backing from Sony, Sucker Punch demonstrates solid financial health and stability. This stability allows for larger-scale collaborations, licensing deals, and investment in innovative projects, making them an attractive partner for vendors looking to align with reputable industry players.

Market Engagement The company's active participation in events like Gamescom and their frequent updates to flagship titles show strong engagement with the gaming community. Their focus on maintaining relevance and excitement around upcoming titles indicates opportunities for marketing collaborations, sponsorships, and co-branding initiatives aimed at gaming audiences.

Sucker Punch Productions Tech Stack

Sucker Punch Productions uses 8 technology products and services including QuickBooks, Autodesk Maya, Bentley, and more. Explore Sucker Punch Productions's tech stack below.

  • QuickBooks
    Accounting And Finance
  • Autodesk Maya
    Audio, Video, Graphics
  • Bentley
    Design
  • Hammer.js
    Javascript Libraries
  • Webflow
    Page Builders
  • JSON
    Programming Languages
  • PHP
    Programming Languages
  • HTTP/3
    Web & Portal Technology

Media & News

Sucker Punch Productions's Email Address Formats

Sucker Punch Productions uses at least 1 format(s):
Sucker Punch Productions Email FormatsExamplePercentage
FirstL@suckerpunch.comJohnD@suckerpunch.com
88%
FLast@suckerpunch.comJDoe@suckerpunch.com
9%
First.Last@suckerpunch.comJohn.Doe@suckerpunch.com
2%
FirstLa@suckerpunch.comJohnDo@suckerpunch.com
1%

Frequently Asked Questions

Where is Sucker Punch Productions's headquarters located?

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Sucker Punch Productions's main headquarters is located at 929 108th Avenue, Suite 200. The company has employees across 4 continents, including North AmericaEuropeAsia.

What is Sucker Punch Productions's phone number?

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You can contact Sucker Punch Productions's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Sucker Punch Productions's official website and social media links?

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Sucker Punch Productions's official website is suckerpunch.com and has social profiles on LinkedIn.

What is Sucker Punch Productions's SIC code NAICS code?

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Sucker Punch Productions's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Sucker Punch Productions have currently?

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As of December 2025, Sucker Punch Productions has approximately 237 employees across 4 continents, including North AmericaEuropeAsia. Key team members include CEO/Janitor: A. A. A. F.Chief Executive Officer: C. K.Chief Executive Director: J. M.. Explore Sucker Punch Productions's employee directory with LeadIQ.

What industry does Sucker Punch Productions belong to?

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Sucker Punch Productions operates in the Computer Games industry.

What technology does Sucker Punch Productions use?

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Sucker Punch Productions's tech stack includes QuickBooksAutodesk MayaBentleyHammer.jsWebflowJSONPHPHTTP/3.

What is Sucker Punch Productions's email format?

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Sucker Punch Productions's email format typically follows the pattern of FirstL@suckerpunch.com. Find more Sucker Punch Productions email formats with LeadIQ.

Sucker Punch Productions

Computer GamesWashington, United States201-500 Employees

Sucker Punch Productions was born in 1997 with a mission to make great games, and we’ve spent every year since doing just that. We produced three award-winning PlayStation 2 games starring the wily raccoon thief Sly Cooper, all of which were met with critical acclaim, commercial success, and a few cabinets’ worth of fan mail - some of it written in crayon. 

In 2009, we released inFAMOUS, an open-world superhero game on PlayStation 3 starring Cole MacGrath, a bike messenger with electricity-based superpowers who could become a hero or villain depending on your choices. After great reviews and a successful launch for inFAMOUS, we released inFAMOUS 2 in 2011, and continued the franchise in 2014 on PS4 with Second Son starring Delsin Rowe and standalone DLC First Light starring Abigail ‘Fetch’ Walker. 

Most recently we released Ghost of Tsushima, a new IP for PS4/5 set in Feudal Japan. Ghost of Tsushima focuses on one of the last-surviving Samurai, Jin Sakai, as he takes on fearsome invaders from the Mongol Empire. It was an ambitious project, and one we couldn’t be more proud of. We've also just announced our newest project, Ghost of Yotei, with a new protagonist and a new setting.  Launching in 2025.

Sucker Punch takes up two full floors of a beautiful building in downtown Bellevue. We offer a great environment, a friendly set of co-workers, a full benefits package, competitive salaries, and the opportunity to work with one of the best teams around. We’re proud of the games we’ve built, but we’re always looking to get better. We’re excited about strengthening our team with people that share our passion for building visually arresting, emotionally compelling, viscerally involving games.
 
Follow us on Twitter for the latest job postings: @SuckerPunchJobs

Section iconCompany Overview

Headquarters
929 108th Avenue, Suite 200
Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Employees
201-500

Section iconFunding & Financials

  • $250M$500M

    Sucker Punch Productions's revenue is estimated to be in the range of $250M$500M

Section iconFunding & Financials

  • $250M$500M

    Sucker Punch Productions's revenue is estimated to be in the range of $250M$500M

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