Insights

Studio Focus Despite a small headcount, Runic Games has a track record of successful titles like Torchlight and Torchlight II, indicating potential for collaboration on AAA-leaning indie ports, expansions, or ongoing support bundles for platform holders and publishers.

IP Provenance Established brand with prior console port activity and recent Definitive Editions suggests appetite for multi-platform re-releases and timed console launches, presenting opportunities for distribution deals, publishing partnerships, or remaster collaborations.

Funding Cushion With seven million in funding and a revenue window up to one million, there is visible capital for targeted BD efforts, licensing talks, or co-development ventures that align with publishing partners seeking lean, experienced studios.

Tech Stack Openness Utilization of widely supported cloud and web technologies (AWS, Akamai, Cloudflare, etc.) signals capabilities for live operations, digital distribution efficiency, or cloud-enabled game services partnerships that could appeal to publishers seeking scalable infrastructure.

Market Momentum Recent activity around console ports and Definitive Editions indicates ongoing market demand for Torchlight IP, suggesting sales opportunities in regional publishing rights, merchandise licensing, or bundled game and add-ons with platform-exclusive promotions.

Similar companies to Runic Games, Inc.

Runic Games, Inc. Tech Stack

Runic Games, Inc. uses 8 technology products and services including Amazon Web Services, Akamai, Cloudflare, and more. Explore Runic Games, Inc.'s tech stack below.

  • Amazon Web Services
    Cloud Hosting
  • Akamai
    Content Delivery Network
  • Cloudflare
    Content Management System
  • Font Awesome
    Font Scripts
  • jQuery
    Javascript Libraries
  • Bootstrap
    UI Frameworks
  • YouTube
    Video Players
  • Twitter
    Widgets

Runic Games, Inc.'s Email Address Formats

Runic Games, Inc. uses at least 1 format(s):
Runic Games, Inc. Email FormatsExamplePercentage
First.Last@runicgames.comJohn.Doe@runicgames.com
50%
Last.First@runicgames.comDoe.John@runicgames.com
25%
FirstLast@runicgames.comJohnDoe@runicgames.com
25%

Frequently Asked Questions

What is Runic Games, Inc.'s phone number?

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You can contact Runic Games, Inc.'s main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Runic Games, Inc.'s official website and social media links?

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Runic Games, Inc.'s official website is runicgames.com and has social profiles on LinkedInCrunchbase.

How much revenue does Runic Games, Inc. generate?

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As of July 2026, Runic Games, Inc.'s annual revenue is estimated to be <$1M.

What is Runic Games, Inc.'s SIC code NAICS code?

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Runic Games, Inc.'s SIC code is 7299 - Miscellaneous Personal Services, Not Elsewhere Classified NAICS code is 5112 - Software Publishers.

How many employees does Runic Games, Inc. have currently?

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As of July 2026, Runic Games, Inc. has approximately 1 employees across 1 continents, including North America. Key team members include Senior Producer: J. V.Destroyer Of Diablo: J. W.: A. P.. Explore Runic Games, Inc.'s employee directory with LeadIQ.

What industry does Runic Games, Inc. belong to?

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Runic Games, Inc. operates in the Computer Games industry.

What technology does Runic Games, Inc. use?

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Runic Games, Inc.'s tech stack includes Amazon Web ServicesAkamaiCloudflareFont AwesomejQueryBootstrapYouTubeTwitter.

What is Runic Games, Inc.'s email format?

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Runic Games, Inc.'s email format typically follows the pattern of First.Last@runicgames.com. Find more Runic Games, Inc. email formats with LeadIQ.

How much funding has Runic Games, Inc. raised to date?

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As of July 2026, Runic Games, Inc. has raised $7M in funding. The last funding round occurred on Jun 10, 2010 for $7M.

When was Runic Games, Inc. founded?

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Runic Games, Inc. was founded in 2008.
Runic Games, Inc. logo

Runic Games, Inc.

Computer GamesUnited States0-1 Employees

Runic Games, Inc. was a Seattle-based video game developer established in 2008 by a small group of creators seeking to build original, imaginative adventures. The studio released Torchlight in 2009 and Torchlight II in 2012, titles that were acclaimed for their design and enjoyed strong critical and commercial reception. In 2019, industry coverage noted continued activity around console versions of Torchlight II and related media releases. That year also saw the Switch edition of HOB Definitive Edition announced, reflecting a broader distribution push for the studio's catalog. Sources describing the company during this period identify Runic Games as defunct.

Section iconCompany Overview

Phone number
SIC Code
7299 - Miscellaneous Personal Services, Not Elsewhere Classified
NAICS Code
5112 - Software Publishers
Founded
2008
Employees
0-1

Section iconFunding & Financials

  • $7M

    Runic Games, Inc. has raised a total of $7M of funding over 2 rounds. Their latest funding round was raised on Jun 10, 2010 in the amount of $7Mas a series_unknown.

  • <$1M

    Runic Games, Inc.'s revenue is estimated to be in the range of <$1M

Section iconFunding & Financials

  • $7M

    Runic Games, Inc. has raised a total of $7M of funding over 2 rounds. Their latest funding round was raised on Jun 10, 2010 in the amount of $7Mas a series_unknown.

  • <$1M

    Runic Games, Inc.'s revenue is estimated to be in the range of <$1M

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