Insights

Strategic IP leverage Polyarc has a strong Moss IP with multiple installments and related DLC, plus upcoming remasters and cross-platform releases. Sales opportunities exist in licensing, partnerships, and expanded distribution to VR arcades, PC/console bundles, and anniversary campaigns to maximize the Moss universe.

Expansion readiness Recent activities show platform expansions and new co-op features, plus a flatscreen adaptation in progress. This signals readiness for multi-platform monetization, potential cross-sell to players of console/PC titles, and opportunities to upsell DLC packs, companion titles, or bundled bundles.

Studio consolidation Seattle studio closure and workforce reduction indicate a shift in production footprint. Prospective clients or partners could explore opportunities to acquire IP rights, collaborate on remasters, or engage with Polyarc for outsourcing, remote collaboration, or co-development on future Moss projects.

Awards and visibility Moss and Moss II have earned major industry awards, signaling strong brand equity and consumer demand. This creates favorable conditions for sponsorships, co-marketing with hardware platforms, and premium licensing deals for expanded media experiences (merch, VR experiences, or themed content).

Financial scale Annual revenue is in the mid-market range, with a lean team. This suggests value for strategic partnerships, licensing arrangements, and scalable publishing deals that align with their growth trajectory and demand for high player value while maintaining cost efficiency.

Similar companies to Polyarc

Polyarc Tech Stack

Polyarc uses 8 technology products and services including iCIMS, Amazon Web Services, Google Workspace, and more. Explore Polyarc's tech stack below.

Media & News

Polyarc's Email Address Formats

Polyarc uses at least 2 email formats:
Polyarc Email FormatsExamplePercentage
First@polyarcgames.comJohn@polyarcgames.com
93%
Last@polyarcgames.comDoe@polyarcgames.com
7%

Frequently Asked Questions

What is Polyarc's official website and social media links?

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Polyarc's official website is polyarcgames.com and has social profiles on LinkedIn.

How much revenue does Polyarc generate?

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As of October 2026, Polyarc's annual revenue is estimated to be $50M - $100M.

What is Polyarc's SIC code and NAICS code?

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Polyarc's SIC code is 7372 - Prepackaged Software and NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Polyarc have currently?

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As of October 2026, Polyarc has approximately 24 employees across 4 continents, including North America, Africa and Asia. Key team members include Lead Animator: E. C. and Designer: J. S. Explore Polyarc's employee directory with LeadIQ.

What industry does Polyarc belong to?

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Polyarc operates in the Entertainment Providers industry.

What technology does Polyarc use?

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Polyarc's tech stack includes iCIMS, Amazon Web Services, Google Workspace, Mailgun, Microsoft Active Directory, DocuSign, Slack and Atlassian Confluence.

What is Polyarc's email format?

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Polyarc's email format typically follows the pattern of First@polyarcgames.com. Find more Polyarc email formats with LeadIQ.

When was Polyarc founded?

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Polyarc was founded in 2015.
Polyarc logo

Polyarc

Entertainment ProvidersWashington, United States11-50 Employees

Polyarc is a Seattle-based company in the entertainment industry, founded in 2015, with 11 to 50 employees and located at 1605 Boylston Avenue, Suite 301, Seattle, WA 98122 United States. The company self-published Moss in 2018, a virtual reality title that has received broad recognition and numerous awards and nominations. Its 2022 sequel, Moss: Book II, has won multiple major industry awards, including The Game Awards' Best VR/AR Game and VR Awards' VR Game of the Year. Polyarc has developed other titles such as Glassbreakers: Champions of Moss, a multiplayer real-time battler that completed its Open Beta earlier in 2026, and is developing Moss: The Forgotten Relic for PC and consoles. The team comprises developers with experience on AAA franchises such as Destiny, Halo, Red Dead Redemption, and Guild Wars, with work spanning Xbox, PlayStation, PC, and mobile platforms. Revenue is in the range of $50 million to $100 million.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2015
Employees
11-50

Section iconFunding & Financials

  • $50M - $100M

    Polyarc's revenue is estimated to be in the range of $50M - $100M

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