Insights

Porting Expertise Panic Button specializes in high-end console and PC ports across multiple platforms, with a track record including Rocket League on Xbox One and Switch, Doom on Switch, and Forza Horizon 5 PS5. This positions them well for partnerships with game publishers seeking complex platform transitions.

Strategic Partnerships Recent and recurring collaborations with major publishers and studios (Playground Games, Turn 10 Studios, Xbox Game Studios, Respawn) indicate a strong network and trusted execution capability for multi-studio projects, suggesting opportunities for co-development or exclusive porting arrangements.

Premium Port Quality The studio has earned a reputation for ‘impossible’ or technically demanding ports, such as Doom on Switch and 4K PS4 Pro support, signaling a value proposition for publishers seeking technically proficient, performance-focused conversions.

Growth and Capacity With 51-200 employees and a revenue range of 10M-25M, Panic Button appears scalable for larger projects while maintaining agility, making them a potential fit for mid-to-large scale porting programs or expanding development workloads.

Industry Presence A history of behind‑the‑scenes contributions to notable titles and a consistent release appendix through 2019 and beyond demonstrates credible experience in the games ecosystem, offering sales leverage when pitching to studios seeking proven porting expertise.

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Panic Button Tech Stack

Panic Button uses 8 technology products and services including iCIMS, Google Workspace, Google Cloud, and more. Explore Panic Button's tech stack below.

Media & News

Panic Button's Email Address Formats

Panic Button uses at least 3 email formats:
Panic Button Email FormatsExamplePercentage
FLast@panicbuttongames.comJDoe@panicbuttongames.com
96%
FirstL@panicbuttongames.comJohnD@panicbuttongames.com
3%
FL@panicbuttongames.comJD@panicbuttongames.com
1%

Frequently Asked Questions

What is Panic Button's phone number?

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You can contact Panic Button's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Panic Button's official website and social media links?

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Panic Button's official website is panicbuttongames.com and has social profiles on LinkedIn.

How much revenue does Panic Button generate?

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As of October 2026, Panic Button's annual revenue is estimated to be $10M - $25M.

What is Panic Button's SIC code and NAICS code?

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Panic Button's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Panic Button have currently?

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As of October 2026, Panic Button has approximately 64 employees across 3 continents, including North America, Europe and Africa. Key team members include Ceo Staff: M. K. and Gerente General: J. M. Z. Explore Panic Button's employee directory with LeadIQ.

What industry does Panic Button belong to?

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Panic Button operates in the Computer Games industry.

What technology does Panic Button use?

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Panic Button's tech stack includes iCIMS, Google Workspace, Google Cloud, Atlassian Jira, Trello, VMware, Autodesk and Atlassian Confluence.

What is Panic Button's email format?

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Panic Button's email format typically follows the pattern of FLast@panicbuttongames.com. Find more Panic Button email formats with LeadIQ.

When was Panic Button founded?

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Panic Button was founded in 2007.
Panic Button logo

Panic Button

Computer GamesTexas, United States51-200 Employees

Panic Button is a mid-sized game development studio based in Austin, Texas. Founded in late 2007 by a group of industry veterans, the company began in a small office and gradually grew through collaboration on a mix of internal and external projects. In its early years the team worked largely behind the scenes, contributing to titles under development by other studios and handling technical tasks such as memory management for Dragon Age: Origins on consoles and server stability for Star Wars: The Old Republic, as well as work related to ReCore and online play for Ms. Splosion Man. The company positions itself as a porting and optimization partner for publishers and developers seeking console experiences across platforms. Notable collaborations include bringing Rocket League to Xbox One and adding 4K support on PS4 Pro, followed by a Switch release, and in 2025 the company was reported to be developing the PlayStation 5 port of Forza Horizon 5 for Playground Games and Xbox Game Studios. Within the computer games industry, Panic Button continues to support cross platform releases and adaptations for established titles.

Section iconCompany Overview

Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2007
Employees
51-200

Section iconFunding & Financials

  • $10M - $25M

    Panic Button's revenue is estimated to be in the range of $10M - $25M

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