Insights

Acquisition Opportunity Omnia Media has a history of strategic acquisitions and partnerships, including SquareOne and Snibble. This suggests a receptive environment for collaboration deals, content licensing, or co-branded campaigns with agencies or platforms looking to expand gaming content reach.

Massive Reach The company reaches 90 million unique users monthly across YouTube, Snapchat, Facebook, Instagram, and OTT channels, with over 3 billion views monthly. This scale indicates strong potential for advertisers, sponsors, or experiential campaigns targeting global gaming audiences.

Strong IP Portfolio Owning leading brands such as the largest Fortnite community channel (BCC), Arcade Cloud, and Wisecrack provides diversified content assets for licensing, product placements, and branded series opportunities across multiple genres and platforms.

Funding and Revenue Trail Current revenue range and past funding activity show a growing, investor-backed business with potential for revenue expansion through premium partnerships, performance-driven advertising, and enterprise-level content licensing deals.

Tech and Distribution A diversified tech stack and multi-channel distribution approach indicate opportunities to offer marketing tech integration, analytics collaborations, and cross-platform monetization solutions tailored to large gaming creators and publishers.

Omnia Media, Inc. Tech Stack

Omnia Media, Inc. uses 8 technology products and services including Gravatar, WooCommerce, Font Awesome, and more. Explore Omnia Media, Inc.'s tech stack below.

  • Gravatar
    Audio, Video, Graphics
  • WooCommerce
    E-commerce
  • Font Awesome
    Font Scripts
  • Modernizr
    Javascript Libraries
  • HSTS
    Security
  • Bootstrap
    UI Frameworks
  • YouTube
    Video Players
  • Apache
    Web Servers

Media & News

Omnia Media, Inc.'s Email Address Formats

Omnia Media, Inc. uses at least 1 format(s):
Omnia Media, Inc. Email FormatsExamplePercentage
First@omniamedia.coJohn@omniamedia.co
43%
FirstL@omniamedia.coJohnD@omniamedia.co
22%
FirstLast@omniamedia.coJohnDoe@omniamedia.co
18%
FLast@omniamedia.coJDoe@omniamedia.co
17%

Frequently Asked Questions

What is Omnia Media, Inc.'s phone number?

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You can contact Omnia Media, Inc.'s main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Omnia Media, Inc.'s official website and social media links?

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Omnia Media, Inc.'s official website is omniamedia.co and has social profiles on LinkedInCrunchbase.

How much revenue does Omnia Media, Inc. generate?

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As of July 2026, Omnia Media, Inc.'s annual revenue is estimated to be $1M - $10M.

What is Omnia Media, Inc.'s NAICS code?

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Omnia Media, Inc.'s NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Omnia Media, Inc. have currently?

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As of July 2026, Omnia Media, Inc. has approximately 19 employees across 2 continents, including North AmericaEurope. Key team members include Chief Executive Officer: B. D.President: P. R.Head Of Marketing: M. B.. Explore Omnia Media, Inc.'s employee directory with LeadIQ.

What industry does Omnia Media, Inc. belong to?

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Omnia Media, Inc. operates in the Entertainment Providers industry.

What technology does Omnia Media, Inc. use?

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Omnia Media, Inc.'s tech stack includes GravatarWooCommerceFont AwesomeModernizrHSTSBootstrapYouTubeApache.

What is Omnia Media, Inc.'s email format?

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Omnia Media, Inc.'s email format typically follows the pattern of First@omniamedia.co. Find more Omnia Media, Inc. email formats with LeadIQ.

How much funding has Omnia Media, Inc. raised to date?

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As of July 2026, Omnia Media, Inc. has raised $500K in funding. The last funding round occurred on Mar 12, 2014 for $500K.

When was Omnia Media, Inc. founded?

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Omnia Media, Inc. was founded in 2012.
Omnia Media, Inc. logo

Omnia Media, Inc.

Entertainment ProvidersCalifornia, United States11-50 Employees

Omnia Media, Inc. is an entertainment-focused company that creates and distributes gaming-centered content for a global audience. Based in Culver City, California, it collaborates with leading video game creators and owns several prominent gaming brands, reaching 90 million unique users monthly and driving more than 3 billion views across YouTube, Snapchat, Facebook, Instagram, and OTT channels.

Its portfolio includes BCC, the largest Fortnite community channel, Arcade Cloud, a top animation brand on YouTube, and Wisecrack, which analyzes pop culture. The company also produces seven Snapchat series, such as GTA Today and Best COD Clips. In May 2022, Omnia Media acquired SquareOne, signaling growth through acquisitions.

Section iconCompany Overview

Phone number
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2012
Employees
11-50

Section iconFunding & Financials

  • $500K

    Omnia Media, Inc. has raised a total of $500K of funding over 1 rounds. Their latest funding round was raised on Mar 12, 2014 in the amount of $500Kas a series_unknown.

  • $1M - $10M

    Omnia Media, Inc.'s revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $500K

    Omnia Media, Inc. has raised a total of $500K of funding over 1 rounds. Their latest funding round was raised on Mar 12, 2014 in the amount of $500Kas a series_unknown.

  • $1M - $10M

    Omnia Media, Inc.'s revenue is estimated to be in the range of $1M - $10M

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