Insights

AAA collaboration King Art is an established independent game developer with multi-platform capabilities (PC, Mac, Linux, Console, and mobile) and experience as a co-publisher and contractor, suggesting strong potential for strategic partnerships, outsourcing, or licensing deals with publishers or platforms looking for seasoned developers.

Franchise growth Recent and upcoming releases around Warhammer 40,000 Dawn of War IV and Blood Ravens expansions indicate a continuing pipeline of high-profile IP collaborations, presenting sales opportunities for licensing, promotional partnerships, and cross-promotions with hardware, merch, or media outlets.

Sustainable funding Historical success with crowdfunding for Battle Worlds Kronos and ongoing involvement with well-funded projects imply a track record of securing capital and publisher support, suggesting readiness for co-financing rounds, publisher deals, or joint ventures to accelerate new projects.

Global reach Participation in international events (Tokyo Direct, Opening Night Live) and presence in major publishing ecosystems (Microsoft, Sony, Nintendo) indicate access to global distribution channels and marketing networks, presenting opportunities for international distribution partnerships and localized content deals.

Market positioning Focus on story-driven, strategy, and economic simulation games with a portfolio of browser and traditional platforms positions King Art to target niche but profitable segments; sales opportunities exist in licensing, remasters, or expansion packs for existing franchises, as well as consulting for other studios pursuing similar genres.

Similar companies to KING Art GmbH

KING Art GmbH Tech Stack

KING Art GmbH uses 8 technology products and services including iCIMS, Microsoft 365, GitLab, and more. Explore KING Art GmbH's tech stack below.

Media & News

KING Art GmbH's Email Address Formats

KING Art GmbH uses at least 4 email formats:
KING Art GmbH Email FormatsExamplePercentage
First.Last@kingart-games.comJohn.Doe@kingart-games.com
91%
First.Middle.Last@kingart-games.comJohn.Michael.Doe@kingart-games.com
6%
Last@kingart-games.comDoe@kingart-games.com
2%
First@kingart-games.comJohn@kingart-games.com
1%

Frequently Asked Questions

What is KING Art GmbH's official website and social media links?

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KING Art GmbH's official website is kingart-games.com and has social profiles on LinkedIn.

How much revenue does KING Art GmbH generate?

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As of August 2026, KING Art GmbH's annual revenue is estimated to be $10M - $25M.

What is KING Art GmbH's SIC code and NAICS code?

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KING Art GmbH's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does KING Art GmbH have currently?

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As of August 2026, KING Art GmbH has approximately 95 employees across 4 continents, including Europe, North America and Asia. Key team members include Head Of Production: N. B., Founder: C. W. and Managing Partner: M. K. Explore KING Art GmbH's employee directory with LeadIQ.

What industry does KING Art GmbH belong to?

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KING Art GmbH operates in the Computer Games industry.

What technology does KING Art GmbH use?

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KING Art GmbH's tech stack includes iCIMS, Microsoft 365, GitLab, Blender, Adobe Creative Suite, Piwik PRO Core, DigitalOcean Web Hosting and CSS.

What is KING Art GmbH's email format?

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KING Art GmbH's email format typically follows the pattern of First.Last@kingart-games.com. Find more KING Art GmbH email formats with LeadIQ.

When was KING Art GmbH founded?

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KING Art GmbH was founded in 2000.
KING Art GmbH logo

KING Art GmbH

Computer GamesBremen, Germany51-200 Employees

King Art GmbH is an independent game developer based in Bremen, Germany. Over the last fourteen years, the studio has completed around 40 game projects across a range of genres, with a focus on story-driven adventures and RPGs, strategy games, and economic simulations. Its portfolio includes about ten browser-based titles, such as MyFreeZoo and MyLittleFarmies, and the team develops for PC, Mac, Linux, browsers, and major consoles and mobile devices; it is an official developer for Microsoft, Sony, and Nintendo. 

It operates on multiple business models, delivering games on commission, as a co-publisher, and under its own IPs. In 2013 it released Battle Worlds: Kronos, a turn-based strategy game that followed Germany’s most successful crowdfunding campaign. In May 2026, KING Art announced Blood Ravens and the planned first paid expansion, signaling continued development of its project slate and portfolio.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2000
Employees
51-200

Section iconFunding & Financials

  • $10M - $25M

    KING Art GmbH's revenue is estimated to be in the range of $10M - $25M

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