Insights

Strategic Partners HIT Entertainment collaborates on collaborative projects with museums and theme parks, exemplified by the Minnesota Children’s Museum partnership on a Thomas & Friends exhibit, indicating opportunities for co-branded experiences and licensing deals with cultural and family-oriented venues.

Digital Expansion Recent app launches such as Thomas & Friends Hero of the Rails suggest a readiness to monetize intellectual property through mobile and tablet experiences, presenting sales prospects for app development, in-app purchases, and cross‑platform licensing.

IP Monetization As a subsidiary of Mattel with a multi‑hundred million revenue footprint, HIT Entertainment offers licensing, brand extension, and content distribution opportunities for toy, media, and live event channels seeking to leverage established franchises like Thomas & Friends.

Industry Position Operating in a competitive family entertainment space with peers like Sesame Workshop, Nickelodeon, and Spin Master, HIT can be a potential partner or customer for co‑marketing, distribution agreements, and bundled entertainment solutions that resonate with mass market families.

Target Customers Customer segments include museums, children’s museums, and family entertainment venues, plus digital platforms and interactive apps; sales opportunities exist in licensing iconic IP, touring exhibits, educational programs, and branded experiences for kid‑centric audiences.

Similar companies to HIT Entertainment

Media & News

HIT Entertainment's Email Address Formats

HIT Entertainment uses at least 4 email formats:
HIT Entertainment Email FormatsExamplePercentage
FLast@hitentertainment.comJDoe@hitentertainment.com
78%
First.Last@hitentertainment.comJohn.Doe@hitentertainment.com
14%
First@hitentertainment.comJohn@hitentertainment.com
4%
LastF@hitentertainment.comDoeJ@hitentertainment.com
4%

Frequently Asked Questions

What is HIT Entertainment's official website and social media links?

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HIT Entertainment's official website is hitentertainment.com and has social profiles on LinkedIn.

How much revenue does HIT Entertainment generate?

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As of August 2026, HIT Entertainment's annual revenue is estimated to be $250M - $500M.

What is HIT Entertainment's NAICS code?

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HIT Entertainment's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does HIT Entertainment have currently?

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As of August 2026, HIT Entertainment has approximately 136 employees across 4 continents, including North America, Europe and Asia. Key team members include President: P. W., Head Of Finance: E. G. and Business Head Hit Asia: B. I. Explore HIT Entertainment's employee directory with LeadIQ.

What industry does HIT Entertainment belong to?

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HIT Entertainment operates in the Entertainment Providers industry.

What is HIT Entertainment's email format?

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HIT Entertainment's email format typically follows the pattern of FLast@hitentertainment.com. Find more HIT Entertainment email formats with LeadIQ.
HIT Entertainment logo

HIT Entertainment

Entertainment ProvidersUnited States51-200 Employees

HIT Entertainment is a United States–based provider of children’s entertainment that operates as a subsidiary of Mattel, Inc. It pursues both live and digital experiences built around its licensed properties, reflecting a strategy that blends museum collaborations with technology-enabled offerings. A notable collaboration produced a Thomas & Friends exhibit with the Minnesota Children’s Museum, and the company expanded into mobile entertainment with a Thomas & Friends app developed alongside Callaway Digital Arts.

Its client base includes museums, families, and other partners seeking engaging, age-appropriate entertainment for young audiences, delivered through immersive exhibits and app experiences tied to well-known franchises. Within the broader entertainment industry, HIT Entertainment sits in a space that leverages established brands within Mattel’s portfolio to create cross-channel experiences. Based in the United States, the company maintains a mid-sized team and relies on partnerships to extend the reach of its content.

Section iconCompany Overview

NAICS Code
71 - Arts, Entertainment, and Recreation
Employees
51-200

Section iconFunding & Financials

  • $250M - $500M

    HIT Entertainment's revenue is estimated to be in the range of $250M - $500M

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