Insights

Market positioning DanceFight sits at the intersection of technology, social gaming and virtual arts, targeting a niche audience of street dancers and UGC content creators. This suggests sales opportunities with platforms seeking creator communities, sponsorship deals, and branded virtual events.

Partnership potential Recent collaborations with Sandbox and notable investors indicate openness to strategic partnerships and co-branded experiences. Prospects include VR/AR environments, decentralized gaming ecosystems, and cross-promotion with entertainment or education brands.

Monetization paths With current revenue in the low-to-mid single digits and a clear rewards/leaderboard model, there is potential to upsell premium features, enterprise licensing for schools or studios, and sponsorships for competitions and events.

Scale-ready tech Existing tech stack on AWS, Google Cloud, MySQL and robust performance tooling supports rapid feature expansion. Sales opportunities include providing managed services, data analytics offerings, or white-label versions for other UGC verticals.

Global community Origin from an international non-profit and focus on inclusivity align with brands seeking diverse, youth-centric communities. This opens doors for corporate social responsibility partnerships, scholarships, or impact-driven marketing programs.

DanceFight (A Virtual Arts Community) Tech Stack

DanceFight (A Virtual Arts Community) uses 8 technology products and services including Amazon Web Services, MySQL, Google Cloud, and more. Explore DanceFight (A Virtual Arts Community)'s tech stack below.

  • Amazon Web Services
    Cloud Hosting
  • MySQL
    Database
  • Google Cloud
    Infrastructure As A Service
  • jQuery Migrate
    Javascript Libraries
  • Yoast SEO
    Search Engines
  • Cloudflare Bot Management
    Security
  • Polylang
    Web Platform Extensions
  • Sitelinks Search Box
    Web Tools And Plugins

DanceFight (A Virtual Arts Community)'s Email Address Formats

DanceFight (A Virtual Arts Community) uses at least 1 format(s):
DanceFight (A Virtual Arts Community) Email FormatsExamplePercentage
First@dancefightapp.comJohn@dancefightapp.com
100%

Frequently Asked Questions

What is DanceFight (A Virtual Arts Community)'s official website and social media links?

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DanceFight (A Virtual Arts Community)'s official website is dancefightapp.com and has social profiles on LinkedInCrunchbase.

How much revenue does DanceFight (A Virtual Arts Community) generate?

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As of July 2026, DanceFight (A Virtual Arts Community)'s annual revenue is estimated to be $1M - $10M.

What is DanceFight (A Virtual Arts Community)'s NAICS code?

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DanceFight (A Virtual Arts Community)'s NAICS code is 5415 - Computer Systems Design and Related Services.

How many employees does DanceFight (A Virtual Arts Community) have currently?

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As of July 2026, DanceFight (A Virtual Arts Community) has approximately 3 employees across 2 continents, including North AmericaEurope. Key team members include Angel Investor: T. G.. Explore DanceFight (A Virtual Arts Community)'s employee directory with LeadIQ.

What industry does DanceFight (A Virtual Arts Community) belong to?

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DanceFight (A Virtual Arts Community) operates in the Technology, Information and Internet industry.

What technology does DanceFight (A Virtual Arts Community) use?

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DanceFight (A Virtual Arts Community)'s tech stack includes Amazon Web ServicesMySQLGoogle CloudjQuery MigrateYoast SEOCloudflare Bot ManagementPolylangSitelinks Search Box.

What is DanceFight (A Virtual Arts Community)'s email format?

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DanceFight (A Virtual Arts Community)'s email format typically follows the pattern of First@dancefightapp.com. Find more DanceFight (A Virtual Arts Community) email formats with LeadIQ.

How much funding has DanceFight (A Virtual Arts Community) raised to date?

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As of July 2026, DanceFight (A Virtual Arts Community) has raised $1.5M in funding. The last funding round occurred on Jan 25, 2022 for $500K.

When was DanceFight (A Virtual Arts Community) founded?

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DanceFight (A Virtual Arts Community) was founded in 2019.
DanceFight (A Virtual Arts Community) logo

DanceFight (A Virtual Arts Community)

Technology, Information and InternetTexas, United States2-10 Employees

Based in Austin, Texas, DanceFight operates as a platform for skill-based talent with a focus on leading street dancers. The platform enables community members to connect, level up, compete, and earn rewards through a gamified social experience featuring voting, leaderboards, and accolades. It began with a focus on dance and plans to expand to other user-generated content verticals, with origins tied to an international non-profit that unites youth globally. The company is part of the technology, information and internet sector and is characterized as a small team. A notable development is a February 2022 partnership with Sandbox Group to bring the DanceFight experience to The Sandbox, a decentralized gaming virtual world.

Section iconCompany Overview

NAICS Code
5415 - Computer Systems Design and Related Services
Founded
2019
Employees
2-10

Section iconFunding & Financials

  • $1.5M

    DanceFight (A Virtual Arts Community) has raised a total of $1.5M of funding over 6 rounds. Their latest funding round was raised on Jan 25, 2022 in the amount of $500Kas a non_equity_assistance.

  • $1M - $10M

    DanceFight (A Virtual Arts Community)'s revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $1.5M

    DanceFight (A Virtual Arts Community) has raised a total of $1.5M of funding over 6 rounds. Their latest funding round was raised on Jan 25, 2022 in the amount of $500Kas a non_equity_assistance.

  • $1M - $10M

    DanceFight (A Virtual Arts Community)'s revenue is estimated to be in the range of $1M - $10M

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