Insights

Strategic Partnerships CampusVR has a history of partnerships in higher education, notably with StudentBridge. This suggests a sales angle targeting digital enrollment, admissions marketing firms, and external recruitment platforms to expand integration opportunities.

Global Reach With emphasis on worldwide access for students and athletes, there is potential to pursue multi-region university clients and international recruitment agencies seeking immersive campus experiences as a differentiator in admissions.

Compact Team Advantage Operating with a small team (2-10 employees) indicates agility but also a possible need for scalable solutions, channel partners, or white-label offerings to accelerate growth without proportionate headcount expansion.

Revenue Opportunity Current revenue is modest ($0-1M) yet the product suite aligns with premium virtual tours and recruitment tools; focus on upselling premium immersive packages, analytics dashboards, and long-term licensing to universities and athletic departments.

Tech Stack Fit Existing tech stack includes Shopify, analytics, and media hosting tools, enabling straightforward go-to-market through digital storefronts and potential integrations with university CMS and enrollment platforms for seamless procurement.

CampusVR Tech Stack

CampusVR uses 8 technology products and services including Open Graph, oEmbed, Shopify, and more. Explore CampusVR's tech stack below.

  • Open Graph
    Content Management System
  • oEmbed
    Dev Tools
  • Shopify
    E-commerce
  • Slick
    Javascript Libraries
  • Really Simple Discovery
    Miscellaneous
  • SiteGround
    Platform As A Service
  • YouTube
    Video Players
  • Google Analytics
    Web Analytics

CampusVR's Email Address Formats

CampusVR uses at least 1 format(s):
CampusVR Email FormatsExamplePercentage
First@thecampusvr.comJohn@thecampusvr.com
100%

Frequently Asked Questions

What is CampusVR's official website and social media links?

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CampusVR's official website is thecampusvr.com and has social profiles on LinkedIn.

How much revenue does CampusVR generate?

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As of July 2026, CampusVR's annual revenue is estimated to be <$1M.

What is CampusVR's NAICS code?

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CampusVR's NAICS code is 5162.

How many employees does CampusVR have currently?

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As of July 2026, CampusVR has approximately 3 employees across 1 continents, including North America. Key team members include Founder, Director Of Business Development: Z. G.Partner: C. M.Business Development Sales Lead - (independent Consultant): B. P.. Explore CampusVR's employee directory with LeadIQ.

What industry does CampusVR belong to?

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CampusVR operates in the Online Audio and Video Media industry.

What technology does CampusVR use?

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CampusVR's tech stack includes Open GraphoEmbedShopifySlickReally Simple DiscoverySiteGroundYouTubeGoogle Analytics.

What is CampusVR's email format?

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CampusVR's email format typically follows the pattern of First@thecampusvr.com. Find more CampusVR email formats with LeadIQ.

When was CampusVR founded?

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CampusVR was founded in 2019.
CampusVR logo

CampusVR

Online Audio and Video MediaNew York, United States2-10 Employees

CampusVR operates in the online audio and video media space, delivering 360-degree VR video coverage of campuses and events. Its immersive tours support university admissions and athletic recruitment by letting viewers experience target campuses as if they were there. The service aims to reach students and athletes worldwide, overcoming barriers related to finances, geography, or travel. The company serves universities and athletic programs seeking enhanced recruitment, outreach, and alumni engagement through more compelling content. Based in New York City, New York, CampusVR operates as a small team, and in November 2021 announced a partnership with StudentBridge to broaden its digital campus experiences.

Section iconCompany Overview

NAICS Code
5162
Founded
2019
Employees
2-10

Section iconFunding & Financials

  • <$1M

    CampusVR's revenue is estimated to be in the range of <$1M

Section iconFunding & Financials

  • <$1M

    CampusVR's revenue is estimated to be in the range of <$1M

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